Maker Movement

Introduction to the Maker Movement

The Maker Movement began in 2005 after Dale Dougherty and his team launched the MAKE Magazine for the tech-influenced DIY community. It is a grassroots movement of hobbyists, inventors, students, engineers and enthusiasts of making and creating. 

Maker Faires occurring around North America have created a venue for many different groups of people to mix together to combine artistry, circuitry and old fashioned craftsmanship.

Maker Faire

Anyone can become a maker. All you have to do is start making! 

How Can You and Your Students Become Makers?


1. First let's learn more about the Movement. Start by reading this short article by Dale Dougherty.

Dougherty says in the article "A century ago, psychologist and education reformer John Dewey extolled the virtues of learning by doing, and contemporary science of the brain confirms the importance of tac- tical engagement and of using our hands in the learning process. Kids today are disengaged and bored in school, and as a result, many see themselves as poor learners. We should be framing things in our schools not just in terms of “how do we test you on that?” but on “what can you do with what you know?”

2. Next read this article on How the Maker Movement is moving into Classrooms by Vicki Davis. 

In the article you will be introduced to Sylvia Martinez and Gary Stager who have written a book called Invent to Learn: Making, Tinkering and Engineering in the Classroom. It is available to purchase in hardbound or on a Kindle device. We highly recommend you borrow or purchase this if you are interested in learning more in-depth about making in the classroom.

3. Now watch at least one of the videos in Sylvia's Mini Maker show.

    Sylvia Show
    Sylvia is an elementary student who has put together her own program of videos on YouTube
    showing awesome DIY projects she has created. In the videos, you will see the variety of
    resources and kits that are available to purchase and the many ways to repurpose materials
    you already own and have access to in the classroom. 

4. Finally check out the 17 projects created by teachers to use with students.
      Project       projects 2

In the four steps above you have received a short introduction to the Maker Movement and looked at sample projects for the classroom. Now it is time for you to become a Maker!

Click here to move on to Making and Creating.



Addressing the ISTE Standards•T:

  1. Facilitate and Inspire Student Learning and Creativity a;
  2. Design and Develop Digital Age Learning Experiences and Assessments a;
  3. Model Digital Age Work and Learning d;
 5. Engage in Professional Growth and Leadership b,c


  1. Cues, Questions, and Advance organizers;
  2. Homework and Practice